Complete: The Battle Bestiary, Battle Magic, Arcane Magic, Frequently Asked Questions and Errata have been added! Army Books will be a future endeavour.
Source: Warhammer Fantasy: 4th Edition
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Welcome to the online rules index for the Warhammer Fantasy: 4th Edition. It is part of the Warhammer Fantasy Online Rules Index Project and is not affiliated with Games Workshop Limited. This website contains an easily searchable index of the core rules and supplements of 4th Edition. The complete index of official and community-compiled Frequently Asked Questions is available, as well as Errata & Amendments.
Hand-to-Hand Combat Phase
- Who Strikes First
- Which Models Fight
- Hitting the Enemy
- Cavalry (Hand-to-Hand Combat Phase)
- Defended Obstacle
- Fighting with Two Weapons
- Wounds (Hand-to-Hand Combat Phase)
- Weapons Modifiers (Hand-to-Hand Combat Phase)
- Armour (Hand-to-Hand Combat Phase)
- Saving Throw Modifiers (Hand-to-Hand Combat Phase)
- Remove Casualties (Hand-to-Hand Combat Phase)
- Results
- Losers Take a Break Test
- Panic Tests For Breaks
- Fleeing Troops
- Pursuit
- Lapping Around
War Machines
- Stone Throwers
- Damage (Stone Throwers)
- Profiles (Stone Throwers)
- Loss of Crew (Stone Throwers)
- Stone Thrower Summary
- Cannons
- Misfires (Cannons)
- Profiles (Cannons)
- Loss of Crew (Cannons)
- Summary of Cannon Fire
- Bolt Throwers
- Working Out Damage from Hits (Bolt Throwers)
- Profiles (Bolt Throwers)
- Loss of Crew (Bolt Throwers)
- Summary of Bolt Throwers
- Warpfire Thrower
- Damage (Warpfire Thrower)
- Misfire (Warpfire Thrower)
- Profile (Warpfire Thrower)
- Warpfire Thrower Summary
- Warplock Jezzail
- Firing the Jezzail
- Profile (Warplock Jezzail)
- Jezzail Summary
Magic
- The Magic Phase
- Magic Items
- Magic Scrolls
- Warhammer Magic
- Choosing Wizards
- Types of Wizards
- Determine Spells
- Number of Spells
- Deal Spell Cards
- Dealing Priority
- Dealing Cards to Other Wizards
- Limitations of the Spell Cards
- Preparing for Battle
- Spell Casting
- Magic Phase Sequence
- Determine Winds of Magic
- Deal Magic Cards
- The Magic Deck
- Casting Spells
- High Magic and Dark Magic
- Daemons, Waaagh Magic and Skaven Magic
- Necromantic Magic
- Undead Magic
- Special Magic Cards
- Dispel
- Destroy Spell
- Drain Magic
- Rebound
- Mental Duel
- Escape
- Total Power
- The Loss of Wizards
- Off Table (Magic)
- Example of a Magic Phase
- Waaagh! Magic (Magic)
- Gork and Mork
- Orc and Goblin Shamans in Battle
- Dealing Spell Cards (Waaagh Magic)
- Dealing Magic Cards (Waaagh Magic)
- Waaagh Spells
- Waaagh Test
- Skaven Magic
- Skaven in Battle
- Dealing Spell Cards (Skaven Magic)
- Dealing Magic Cards (Skaven Magic)
- Warp Test
- Chaos Sorcerers (Magic)
- Daemons and Magic
- Familiars
- Warrior Familiars
- Spell Familiars
- Power Familiars
- Acolytes
Spells
- Spell Descriptions
- Missile Type Spells
- Range (Spells)
- Saving Throws (Spells)
- Rolling Under Characteristics
- Panic Tests (Spells)
- Split Units (Spells)
- Remains in Play
- Spells in Hand to Hand Combat
- Spells and Flying High
- Irresistible Forces and Immovable Objects
- Spell Summary
- Bright Magic
- Jade
- Celestial
- Amethyst
- Gold
- Light Magic
- Amber
- Grey
- High Magic
- Dark Magic
- Necromantic Spells
- Ice Magic
- Waaagh! Magic (Spells)
- Skaven (Spells)
- Chaos Dwarf (Spells)
- Nurgle (Spells)
- Tzeentch (Spells)
- Slaanesh (Spells)
- Spell Commentaries
- Bright Magic Spells
- Gold Magic Spells
- Jade Magic
- Grey Magic
- Light Magic Spells
- Celestial Magic Spells
- Amethyst Magic Spells
- Amber Magic Spells
- High Magic Spells
- Dark Magic Spells
- Skaven Magic Spells
- Chaos Magic Spells
- Orc Waaagh! Magic Spells
Magic Items
- Choosing Magic Items
- Wizards and Armour
- Magic Weapons (Description)
- Spells (Magic Items)
- Scrolls
- Dead Characters
- Magic Item Summary
- Magic Armour
- Devices of Protection
- Magic Items - Miscellaneous
- Magic Weapons (Summary)
- Wizards Only!
- Magic Item / Spell
- Magic Banners
- Chaos Reward Summary
- Nurgle (Magic Items)
- Khorne (Magic Items)
- Tzeentch (Magic Items)
- Slaanesh (Magic Items)
- Non-Aligned Rewards
- Dwarf Rune Summary
- Dwarfs & Magic
- Runic Magic
- Weapon Runes
- Armour Runes
- Runes of Protection
- Engineering Runes
- Talismanic Runes