Source: Warhammer Fantasy: 4th Edition

Basic Points Values
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Principal Races

Black Orc

7

Chaos Beastman

10

Chaos Centaur

30

Chaos Warrior

21

Dwarf

8

Dwarf Slayer

11

Dark Elf

8

Dark Elf Assassin

38

Dark Elf Witch Elf

10

Goblin

2 ½

Goblin Fanatic

30

Halfling

3 ½

High Elf

8

Man

5

Man - Berserker

10

Man - Flagellant

9

Orc/Savage Orc

5 ½

Skaven

4 ½

Skaven Assassin

30

Skaven Plague Monk

6

Skaven Plague Censer

15

Skaven Poison Wind Globadier

20

Wood Elf

8

Wood Elf Wardancer

20

Wood Elf Scout

13

Monsters

Chaos Hound

16

Chimera

250

Cockatrice

150

Dragon

450

Great Dragon

600

Emperor Dragon

750

Dragon Ogre

85

Eagle

75

Giant

200

Giant Rat

2 ½

Giant Scorpion

50

Gigantic Spider

50

Gorgon

110

Griffon

150

Harpy

15

Hippogriff

145

Hydra

225

Manticore

200

Minotaur

40

Ogre

40

Pegasus

50

Rat Ogre

43

Snotlings

15

Swarms

100

Treeman

280

Troll

65

Unicorn

90

Wyvern

180

Undead

Liche

350

Vampire

250

Skeleton Warrior

8

Ghoul

8

Ghost

35

Zombie

4

Carrion

45

Mummy

45

Wight

37

Wraith

75

Chaos Daemons

Bloodthirster of Khorne

800

Bloodletters of Khorne

20

Flesh Hounds of Khorne

35

Juggernaut of Khorne .

70

Keeper of Secrets of Slaanesh

550

Daemonettes of Slaanesh

30

Fiend of Slaanesh

25

Steed of Slaanesh

Double the value of rider + 5

Great Unclean One of Nurgle

550

Plague Bearer of Nurgle

20

Beast of Nurgle

75

Nurglings

30

Tzeentch Lord of Change

500

Tzeentch Horror

25

Tzeentch Flamer

30

Tzeentch Disc

Double the value of rider +4

Steeds

Chaos Steed

Double the value of rider +4

Cold One

Double the value of rider +10

Elven Steed

Double the value of rider +3

Giant Spider

Double the value of rider +4

Giant Wolf

Double the value of rider +4

Horse

Double the value of rider

Skeletal Steed

Double the value of rider +2

Warhorse

Double the value of rider +3

War Boar

Double the value of rider +8

Machineries

Bolt Thrower

30 + value of crew

Stone Thrower

50 + value of crew

Chariot

50 + the value of its crew + the value of the creatures pulling it as if they were being ridden. Eg Horses add nothing, but Giant Wolves add +4 per wolf.

Snotling Pump Wagon

40

Skaven Warpfire Thrower

70

Skaven Jezzail

30

Cannon

80 + value of its crew

Hand-to-Hand Weapons

A single sword, axe, mace or other hand weapon

Free

An additional sword, axe, etc

1

A double-handed weapon, including double-handed axe, and sword.

2

Flail

1

Halberd

2

Spear

1

A lance for a mounted warrior

2

Missile Weapons

Bow

2

Short bow

1

Long bow

3

Crossbow

3

Repeating Crossbow

4

Javelin

1

Sling

1

Hand Gun

3

Pistol

2

Armour

Shield

1

Light Armour

2

Heavy Armour

3

Barding for steed

4

Remember that in the case of cavalry models the values of all equipment including armour is doubled. This means that barding always adds +8 points to the value of a cavalry model rather than +4. The +4 value is still used for horses pulling chariots.

Reduced Costs for Troops with a Value of Less Than 5

Troops with a basic value of less than 5 points can buy their equipment at half cost. This is particularly useful for Goblins and Skaven. The reduction in costs for these troops reflects the fact that no amount of equipment is really going to bring them up to the same worth as more potent warriors. So, a Goblin with light armour and short bow is worth 2 1/2 + 1 + 1/2 = 4 points. A Man with the same gear would cost 5 + 2 + 1 = 8 points.