The chance of hitting your enemy depends upon the attacker's weapon skill (**WS**) and the defender's weapon skill. To determine whether you score a hit roll a D6 for each model fighting. If you have more than one attack (**A**) with your troops then roll a D6 for each. For example, 10 Elves have 1 attack each so roll 10 dice, but 10 Minotaurs have 2 attacks each so roll 20 dice.

The score needed to score a hit on your enemy depends upon the relative weapon skills of the attacker and his foe. Compare the weapon skill of the attacker with the weapon skill of his opponent and consult the chart below to find the minimum D6 score needed to hit.

If you look at the chart you will see that if your model's weapon skill is greater than your foe's you hit him on 3+. Otherwise you hit on a 4+, unless his weapon skill is more than double yours in which case you require a 5+.

A\T | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|

1 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |

2 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 5 |

3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 5 |

4 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 5 | 5 |

5 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 4 |

6 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 |

7 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 |

8 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | 4 |

9 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 4 |

10 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 |