Source: Warhammer Fantasy: 4th Edition

Amber Magic Spells
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Amber Magic is tied to the element of earth much like Light Magic but it is less difficult to manipulate. Amber spells are dominated by spells which bind or entrap the foe, with a sprinkling of long range attack spells, making Amber wizards primarily useful for taking the offensive from a distance. However two of the Amber spells, the Vengeful Hood and the Savage Beast of Horros, are very potent in hand to hand combat, especially in combination.
It may be wise to choose an Amber wizard at a fairly high level both in the hopes of getting these two spells and to ensure he has enough wounds to survive fighting in combat.

The Savage Beast of Horros

Unlike the Dark spell The Transformation of Kadon you don't need to substitute a different model for the Amber wizard while he's transformed (unless you want to of course!). Also note that only the wizard's Weapon Skill, Strength and number of attacks are altered by this spell; all his other characteristics remain the same.