In the magic phase, every unit of Skeletons, Zombies, Mummies, Wights, Wraiths and Skeleton Horsemen within 36" of the caster may take one of the following extra actions: charge, march move, fight round of hand-to-hand combat, shoot missile weapons. Several units can be affected. Staff exhausted on a D6 roll of 1 or 2.
Necromancer, Liche or Vampire only.