Source: Warhammer Fantasy: 4th Edition

Power Familiar
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Wizard Arcana30 points

The wizard may store 1 power card in the Familiar at the end of the magic phase, which may then be used in any subsequent magic phase. He may store/withdraw a card only if the Familiar is in base contact. If the Familiar is killed while holding a card it explodes causing a S4 hit on all models in base contact. See card for Familiar's stats.

Wizards only.