Source: Warhammer Fantasy: 4th Edition

Flail of Skulls
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Magic Weapon30 points

Against living creatures, each unsaved wound causes 2 wounds.

*Although worded slightly differently from other magic weapons that cause multiple wounds the Flail of Skulls works in exactly the same way - each unsaved wound inflicted on living opponents causes 2 wounds. Note that the normal flail rules also apply - the flail requires two hands to use and receives a +2 Strength bonus in the first turn of any hand-to-hand combat.