Any hit wounds on 2+ (unmodified). Only magic armour may save, -3 modifier. Each unsaved wound = D3 wounds (Ogres and Trolls = D6 wounds).
Dwarf King only.
Source: Warhammer Fantasy: 4th Edition
Any hit wounds on 2+ (unmodified). Only magic armour may save, -3 modifier. Each unsaved wound = D3 wounds (Ogres and Trolls = D6 wounds).
Dwarf King only.