Source: Warhammer Fantasy: 4th Edition
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M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Vampire | 6 | 8 | 6 | 7 | 6 | 4 | 9 | 4 | 10 |
Transfixing Glare
Vampires are able to transfix their victims with their glowing eyes. At the start of a hand-to-hand combat round the Vampire may attempt to transfix any model he is fighting. The model must make a successful leadership test to avoid the Vampire's glare. This is a 2D6 test, exactly like a psychology test. If this is failed the model is transfixed. A transfixed model is unable to fight that turn and any blows struck against it by the Vampire will automatically hit.