Source: Warhammer Fantasy: 4th Edition
Steeds of SlaaneshURL Copied!
M | WS | BS | S | T | W | I | A | Ld | |
---|---|---|---|---|---|---|---|---|---|
Steed of Slaanesh | 12 | 3 | 0 | 4 | 5 | 1 | 6 | 1 | 10 |
Daemons
All the special rules for daemons apply as described in the Warhammer rulebook. In particular note that the Steed has a saving throw of 4+ due to its daemonic intangibility or daemonic aura.
Tongue Attack
The Steed has a single attack and this is made with its tongue. The tongue lashes out and ensnares an enemy, dragging the victim forwards where he can be attacked by the Steed's rider. Work this attack out as follows. Roll to hit as normal - if you hit then the target is ensnared and dragged before the rider. Complete the attack using the rider's weapon and strength value, as if it were the rider that had struck the blow. If the enemy is not slain, then he has struggled free and can continue to fight as normal.
Fear
Steeds of Slaanesh are weird and disturbing monsters. A Steed rider therefore causes fear as described in the Warhammer rulebook.