Source: Warhammer Fantasy: 4th Edition

Lord of Change
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Greater Daemons

All the special rules for daemons apply as described in the Warhammer rulebook. Note that the Lord of Change has a saving throw of 4+ due to its daemonic aura.

Fly

The Lord of Change has wings and can fly as described in the Warhammer rulebook.

Terror!

The Lord of Change is amongst the most terrifying of all monsters. The psychology rules for terror apply. Remember monsters which cause terror automatically cause fear as well.