Source: Warhammer Fantasy: 4th Edition

Ghouls
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Fear

Ghouls are foul, unnatural and repulsive creatures which cause fear as described in the Warhammer rulebook.

Combat

If beaten in combat Ghouls will always flee. There is no need to take a break test as they are assumed to have failed.

Pursuit

If they succeed in beating their enemy and forcing the foe to break and flee, Ghouls will not pursue but will stop to feed on the corpses. They will do nothing until they stop feeding. They will stop feeding if an enemy charges them, in which case they will fight normally. They will also stop feeding if there are enemy within 12" at the start of their turn and the player rolls a 4 or more on a D6. If there are no enemy within 12" the Ghouls will continue to feed indefinitely.