Source: Warhammer Fantasy: 4th Edition

Discs of Tzeentch
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Daemons

All the special rules for daemons apply as described in the Warhammer rulebook. The Disc has a saving throw of 4+ due to its daemonic intangibility or daemonic aura. Also, note that the Disc can fly, although it has no wings.

Fly

Discs can fly as described in the Warhammer rulebook.

Fear

Discs are weird daemons. A Disc rider therefore causes fear as described in the Warhammer rulebook.