The caster may attempt to drain the life from a hand-to-hand combat opponent. Roll 2D6: for every point the score beats its Toughness by, the target suffers 1 wound. Only magic armour may save.
Source: Warhammer Fantasy: 4th Edition
The caster may attempt to drain the life from a hand-to-hand combat opponent. Roll 2D6: for every point the score beats its Toughness by, the target suffers 1 wound. Only magic armour may save.