A burning fireball appears in the sky. Place a Conflagration of Doom marker on the target point. Roll a D6 at the start of each subsequent magic phase. On 1-4, place another marker on the first. On 5-6 the fireball strikes the ground, destroying everything with a radius of inches equal to the number of markers. Until the fireball strikes the ground, models within the potential area of destruction must take Panic test at the beginning of their own turn. A successful dispel removes 1 marker.
Remains in play.