A bolt of Orky power speeds away from the shaman in a straight line, up to 24" across the battlefield. The first model touched by the bolt must roll equal to or less than its T on a D6 or its head explodes! Armour, even magical, is no protection.
Source: Warhammer Fantasy: 4th Edition
A bolt of Orky power speeds away from the shaman in a straight line, up to 24" across the battlefield. The first model touched by the bolt must roll equal to or less than its T on a D6 or its head explodes! Armour, even magical, is no protection.