Source: Warhammer Fantasy: 4th Edition

Skaven - Frequently Asked Questions
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Can Ikit Claw use all his shooting attributes during the same shooting phase e.g. warplock pistol, poison globe, warpfire thrower?

No, he can only operate one missile weapon.

Source: Rulebook & Warhammer Design Team

Can I take Thanquol without Boneripper?

No.

Source: Warhammer Design Team

Can Boneripper accept/issue challenges?

Yes.

Source: Warhammer Design Team

Poison wind globadiers have to Evade when charged what does this mean?

They will move around the regiment they are part of, so charging troops do not get in base to base contact with them.

Source: Warhammer Armies - Skaven, p. 52

When a poison wind globadier unit is being charged how do I work out stand and shoot?

Globadiers that are part of regiments can't stand and shoot, but skirmishing globadiers follow normal rules.

Source: Warhammer Design Team

Do poison wind globes affect the empire steam tank? Does a '6' on the roll for poison wind globes always a failure and the model overcome (die)?

Use the statics for the steam tank for the poison wind globes, it takes 5 wounds to kill the steam tank. A'6' is always a failure.

Source: Warhammer Design Team

When the Deathmaster Snikch is in a Skaven unit other than gutter runners, is he disguised (like other assassins)? Can he leap out and make surprise assassin attacks on enemy characters?

No and No. Snikch fights using the special rules in the army book - he lives the hiding in units stuff to the ordinary assassins of the Clan Eshin.

Source: Warhammer Design Team

Does the 5 attacks for the Deathmaster Snikch include his 2 additional hand weapons?

No. He gets a massive 7 attacks in hand to hand combat!

Source: Warhammer Design Team

Are weeping blades considered magical weapons?

Yes.

Source: Warhammer Design Team

Can I field Skaven assassins on their own? Can they infiltrate?

No, but they can be included in units of gutter runners.

Source: Warhammer Design Team

Are the fumes going all game long?

The Skaven general decides when his plague censor bearers start swinging the censors that will cause the fumes. Once they start swinging the censors they have to make the test against the fume and gain the -1 to be hit by missile fire modifier.

Source: Warhammer Armies - Skaven & Warhammer Design Team

If the Screaming Bell is going to destroy war machines, does that effect the Skaven war machines as well?

The Screaming Bell does not effect itself, nor warpfire throwers, nor jezzail teams. The Skaven Doomwheel is affected. If other Screaming Bell's are present, they are affected.

Source: Warhammer Design Team

If the unit pushing the Skaven bell flees, do the grey seer and striker go with them?

No. They are immune to psychology and never break.

Source: Warhammer Design Team

Are there gutter runner champions?

Gutter runners cannot have champions, but they can have assassins.

Source: Warhammer Design Team

Can Warpfire Throwers & Jezzails stand and shoot at chargers?

Yes, but Warpfire Throwers cannot stand and shoot at chargers attacking from flying high.

Source: Chronicles of War, p. 5

A unit of Skaven jezzails shoot at a unit of beastmen, the Skaven cause 3, 1, and 2 wounds, how many beastmen die? (does the extra wound from the first jezzail wound another beastmen).

Two beastmen die, and another has 1 wound, the extra wounds from the jezzail are lost (same as cannonballs).

Source: Warhammer Design Team

When I have 4 rat swarms in my army (it is counted as one single swarm).If an enemy model comes into contact with one of the 4 swarms, how many attacks do the swarms get?

Only the swarm in base to base contact with the enemy may fight, therefore 5 attacks.

Source: Warhammer Design Team

When a Skaven Doomwheel is destroyed, what happens to the rats inside?

The rats die.

Source: Warhammer Armies - Skaven

Does the Skaven Doomwheel have to move like an individual figure (no turn arcs, etc.)?

The Skaven Doomwheel moves like other individual characters with no turn arcs.

Source: Warhammer Design Team

Is the lightening from the doomwheel considered magical?

No.

Source: Warhammer Design Team