Source: Warhammer Fantasy: 4th Edition

Hand-to-Hand Combat Phase - Frequently Asked Questions
URL Copied!

View complete list of all frequently asked questions.

Currently displaying all results.

Who strikes first in close combat?

Generally, charging attackers strike first, followed by initiative order; however, this may be affected by special rules for double-handed weapons, assassins, warrior familiars, wardancers, magic/rune items.

Source: Warhammer Design Team

How do you resolve who strikes first when opponents have magic items that allow them to always strike first (or when one is an assassin and his surprise attack allows him to always strike first?

If the Master Rune of Swiftness is one of the devices, then use the initiative of the two attackers to determine who strikes first. In all other cases, roll a die to determine.

Source: Warhammer Armies - Dwarfs, p. 25 & Warhammer Design Team

When does the second rank of spearmen get to attack?

The second rank of spearmen get to attack on any round that *they**did not charge into combat. Therefore, if they receive a charge they get to attack. The 2nd rank of spearmen will always get to fight in the 2nd round of hand-to-hand combat.

Source: Rulebook, p. 43

Do items that increase the number of attacks add attacks before or after the 'double attacks' characteristic of frenzy?

Frenzy doubles the base number of attacks, then add the extra attack due to second hand weapon, magic weapon, etc.

Source: Warhammer Armies - Empire, p. 73 & Warhammer Design Team

Can a character wield a magic weapon and a second hand weapon?

The Battle Magic book strictly forbids the concurrent use of a magic weapon and an additional weapon. Therefore, you cannot give a character with a magic sword a second hand weapon, or another magic weapon to use in his off hand.

There are some special characters that can use two magic weapons, or a magic weapon and a second hand weapon. These characters are specifically mentioned in their respective army books. This does allow for characters to be given lances, or spears that they would use instead of the magic weapons.

Source: Battle Magic, p. 39

Can a character have more than 10 attacks?

Yes.

Source: Warhammer Design Team

Can a figure with multiple attacks split attacks between enemy models?

Yes. How many attacks are directed at what models must be decided before any combat results are determined. Therefore, if a character has 4 attacks, he must choose to use 2 attacks on the enemy hero, and 2 attacks on the enemy standard bearer before he makes any 'to hit' or 'to wound' rolls.

Source: Warhammer Design Team

Is it casualties or wounds that add to combat resolution?

It is wounds that affect combat resolution.

Source: Rulebook, p. 34

If a magic weapon (such as a Frostblade) kills a model with multiple wounds, how is combat resolution affected?

Any figure with multiple wounds that is killed in hand to hand combat has all of its wounds apply towards combat resolution. Therefore, a model that is killed with one blow from a Frostblade has all of its wounds apply towards combat resolution.

Source: Warhammer Design Team

Is there a maximum possible number for rank bonus?

the maximum rank bonus is 3.

Source: Rulebook, p. 34

When is rank bonus computed for a combat, before or after a unit has taken casualties?

Compute the rank bonus before casualties have been taken out of the unit.

Source: Warhammer Design Team

If attacked from the flank or rear, does a unit get rank bonus?

Yes, the unit gets its normal rank bonus even if only attacked in the flank or rear.

Source: Warhammer Design Team

A unit is attacked in the flank by an enemy unit. Does the enemy unit have to get 5 models engaged in hand to hand combat to get the +1 combat resolution bonus?

No, as long as there are 5 models in the enemy unit, the +1 combat resolution bonus is given.

Source: Warhammer Design Team

Do ranks with 4 figures or more count toward rank bonus if they are not a complete rank (for units whose rank size is 5, 6 or higher)?

No.

House Rule: Since Rank Bonus is to represent numbers of troopers bolstering (and demoralizing) confidence, it is suggested that any rank of 4 or more in a unit count towards that units rank bonus. It seems rather inappropriate that 1 missile casualty can cause a unit of 23 troopers (organized 6 wide ranks by 4 deep originally, now the last rank only has 5) to lose a rank bonus.

Source: Rulebook, p. 34

If multiple units are engaging a single enemy unit, are there two different combat resolutions (one for each unit against the enemy)?

No. Once all the units are engaged, it is considered a single combat.

Source: Rulebook, p. 34

If multiple units are engaging the enemy, does each unit get to apply its rank bonus towards combat resolution?

No. You only get to count the rank bonus for the unit that has the largest rank bonus.

Source: Rulebook, p. 34

If two units are engaging one enemy unit, and they both have unit standards, does each standard add +1 towards combat resolution?

No, you only get to count 1 of the unit standards toward combat resolution.

The key things to remember for multiple units involved in a combat are:

  • +1 Point (up to maximum of +3) for every rank 4 wide after the first. You get this bonus for only 1 of your units in the combat.

  • +1 Point (up to maximum of +1) for a unit standard in the front rank fighting. You only get this benefit for 1 of your units.

  • +1 Point for the Battle Standard in the front rank fighting. This bonus applies even if a unit standard bonus has been included.

Source: Rulebook, p. 34

Can a unit move out of combat that is engaged with the enemy?

No, never. If a unit is engaged with 2 enemy units, and 1 enemy unit flees, it may not pursue as long as it is in contact with the other enemy unit.

Source: Rulebook, p. 36

Can a unit be magically transported out of combat?

Yes.

Source: Warhammer Design Team

If a unit is attacked in the flank or rear, or in some manner so that its characters may not engage the enemy, can they move to engage the enemy?

No, with one exception: basically the characters are stuck where they are. If the unit that the character is in wins a round of combat, the characters are allowed to move where they wish. This applies to the unit standard as well so that the unit may gain the standard bonus. This is allowed under the 'lapping around' clause in the combat section.

House Rule: The Warhammer Design Team suggest a house rule allows characters and special models (standards, leaders, etc.) to swap places with a model in base to base contact with the enemy after the first round of combat has been fought.

Source: Rulebook, p. 36

If a unit is in combat with 2 enemy units and both enemy units break and flee, can I choose which one to chase?

Yes, even if the unit winning the combat has frenzy.

Source: Warhammer Design Team

If a unit in combat with 2 enemy units (one attacking its front, one attacking its rear) wins the combat with the unit to its front, and that unit breaks and runs, can you pursue?

No, while the unit is still in combat with the other unit it cannot pursue the fleeing unit. Even if the unit still in contact with the victorious unit is a lone character model.

Source: Rulebook, p. 36

When a unit charges a broken unit, what can the broken unit do?

The broken unit must choose the 'flee' option. The unit then determines how far it flees. If the charging unit still reaches the fleeing unit with its original charge move, the fleeing unit is destroyed. This is also discussed in the movement section.

Source: Rulebook, p. 35

Does a character/unit that magically is transported onto a fleeing unit destroy that unit?

Yes, the unit does not have time to flee.

Source: Warhammer Design Team