Source: Warhammer Fantasy: 4th Edition

Empire - Frequently Asked Questions
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View complete list of all frequently asked questions.

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Can the Empire army take Ogre characters as described in the Beastiary?

No. If the Empire army was to be able to take these characters, they should be described in the Warhammer Armies - Empire. The Chaos Army book specifically describes the Minotaur lords, and Beastman champions allowed for Chaos Armies.

House Rule: It is suggested that the Empire player be allowed to field Ogre characters as they are described in the Battle Beastiary. The Empire Army would only be allowed to field Ogre characters if it had a unit of ogres. The point cost for these characters is:

  • Ogre: 40 Points

  • Ogre Champion: 110 Points

  • Ogre Chieftain: 240 Points

  • Ogre War Chief: 380 Points

The point costs for the ogre characters is the same as a Minotaur character, and is the same as the value published in the Citadel Journal.

Source: Warhammer Armies - Empire, Warhammer Armies - Chaos & Citadel Journal

Can the Empire player be allowed to field Halfling characters?

No. If the Empire army was to be able to take these characters, they should be described in the Warhammer Armies - Empire.

House Rule: It is suggested that the Empire player be allowed to field Halfling characters as they are described in the Battle Beastiary. The Empire Army would only be allowed to field Halfling Characters if it had a unit of Halflings. The point cost for these characters is:

  • Halfling: 4.5 Points

  • Halfling Champion: 27 Points

  • Halfling Hero: 58.5 Points

  • Halfling Lord: 90 Points

The point cost for halfling characters is based upon the point cost calculator from earlier versions of Warhammer Fantasy Battle.

Source: Warhammer Armies - Empire

Can the Empire army use Dwarf characters with its Dwarf units?

No. If the Empire army was to be able to take these characters, they should be described in the Warhammer Armies - Empire.

Source: Warhammer Armies - Empire

What are all the restrictions to Empire detachments?

The restrictions are:

  • Only state troops regiments may have detachments, and the detached unit must also be a state troop regiment. The following units are state troop regiments: Spearmen, Swordsmen, Halberdmen, Greatswords, Crossbowmen, Handgunners, Archers

  • A unit may have up to 1-2 detachment units.

  • The total number of figures in the detached unit must be equal to or less than one half the number of figures in the main unit.

  • Detached units may not have champions or standards, other characters may join the detached unit.

  • Detached units get to use the leadership values of the main unit.

Source: Warhammer Armies - Empire

Can Dwarfs or Halflings be detached units? Can the Reiksguard Foot Knights have detached units?

The Warhammer Armies - Empire specifically states which units are state troops, and the Reiksguard Foot Knights, Dwarfs, and Halflings are not included in this list. Therefore, the Reiksguard Foot Knights, dwarves and halflings cannot have detached units, nor be detached units.

Source: Warhammer Armies - Empire, p. 18

Can detached units have champions?

No.

Source: Warhammer Armies - Empire, p. 18

Can detached units have standards?

No.

Source: Warhammer Armies - Empire, p. 18

Can any the Empire Army field Ice Mages?

You can field Ice Mages of any level as long as you have a single unit of Kislev troops in your army.

Source: Arcane Magic, p. 7

Does the Grand Theogonist count as a spellcaster for winds of magic?

No.

Source: Warhammer Armies - Empire, p. 70

Can I choose the weapons for the crew members of the War Wagon?

No. A lot of people would like to arm all the war wagon crew members with the long range rifle so that they can shoot at specific enemy figures.

Source: Warhammer Armies - Empire, p. 20-21

Is is possible to attack the commander of the steam tank?

No.

Source: Warhammer Armies - Empire, p. 35

How do spells affect the Steam Tank?

Use the Tank's Statistics for all spells, use the commanders leadership (leadership 10) for leadership checks.

Source: Warhammer Design Team

Can I cast spells at the crew of the steam tank?

No.

Source: Warhammer Armies - Empire & Warhammer Design Team

Can a unit of outriders have a champion?

No.

Source: Warhammer Design Team

Can a unit of flagellants have a champion?

No.

Source: Warhammer Design Team

Does damaging the war alter affect its abilities?

Not until the war alter is destroyed.

Source: Warhammer Armies - Empire, p. 70

Is the Empire war alter is treated like a chariot for purposes of being attacked?

Yes.

Source: Warhammer Armies - Empire, p. 69

Can Kislev Horsed Archers shoot and flee like the Dark Elf Dark Riders? This seems like a special ability for all mounted missile troops.

No.

House Rule: It is a suggested that Kislev Horsed Archers be allowed to shoot and flee.

Source: Warhammer Armies - Empire, p. 52, 64

How often do those pistoliers get to shoot?

Since the pistoliers have 2 guns, it is assumed that 1 is always loaded and can be used to stand and shoot, shoot in the missile phase, or shoot in hand to hand combat. Note that the pistol shot attack uses the pistoliers BS instead of WS to determine hits.

Source: Warhammer Design Team